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Pilot Helmet

This has been a long time personal project of mine that I worked on every now and then. Initially I just wanted to design a cool helmet that could be worn by some kind of spacecraft pilot of the future. I especially had lots of fun figuring out the mechanics of the visor!
Later I decided to make it a test for a mask-based texturing workflow in UE4. I used some of the "Paragon" assets as reference for the technique.